Glenn Maxwell testing motion technology  (Image courtesy: Cricket Australia YouTube screen grab)
Glenn Maxwell testing motion technology (Image courtesy: Cricket Australia YouTube screen grab)

Ahead of the much-awaited The Ashes 2017-18 both Cricket Australia (CA) and English and Wales Cricket Board (ECB) have unveiled the Ashes cricket game. The cricket game has been developed by Big Ant Studios, which has been fully licensed by the respective boards. The game play will feature Men s and Women s Ashes series over 3 major platforms Playstation 4, Xbox and PC. It will officially be available in November.

Big Ant Studios have earlier produced games like on Bradman Cricket 17 and Big Bash 2016 (4 million downloads).

Speaking on the same to cricket.com.au, CA CEO James Sutherland said, Cricket Australia s new strategy recognises the growing role that gaming can play in reaching younger fans.”

He further added, And by working with the likes of Big Ant to develop products that meet this need we are positioning ourselves as leaders in the cricket gaming space globally. The anticipation for the summer of cricket is building and this game will give our fans another way to be a part of the cricket excitement.

 

The development of the same saw as many as 35 DSLR camera being used to record real-time movement of players. Steve Smith, Glenn Maxwell, Emma Inglis and Mackinley Blows were involved with the motion capture recording process.

Talking about the game, Big Ant CEO, Ross Symons said, We have produced a true Ashes cricket game, through and through, but we ve also made sure that our heritage in sports games remains true.